
This is a blog devoted to researching the cognitive effects of Virtual and Augmented Reality. Our Research Question is - "How can synthetic embodied VR/AR environments enhance aspects of human cognition?" The blog shows outcomes of our research projects, such as papers, videos, paper reviews and other useful artifacts.
Sunday, May 16, 2010
Book Chapter: Virtual environment visualisation of executable business process models

Sunday, March 14, 2010
Video: SSCRC Project Preliminary Video
This video shows an example of the latest version of our middleware linking the YAWL workflow engine to Open Simulator. We have created a simple example of an accident victim being brought into a Hospital to be processed.
The preliminary interface to the YAWL accident treatment workflow is shown as a worklist on the left of the image. The tasks are presented to the avatar via this interface, in a similar manner as done in web based workflow systems. Objects in the simulator are instrumented with a complex knowledge base, that enables the validation of actions within the world, to make sure that tasks are carried out correctly. This is particularly useful for process training.
NB: this movie is quite long in length - ~7 mins.
This project is supported by the Smart Services CRC. Publications will proceed from this preliminary work, and will be duly reported on in due course.
Ross
Sunday, January 17, 2010
BPM Book: Modern Business Process Automation

The BPM field is in a continual state of flux and is subject to both the ongoing proposal of new standards and the introduction of new tools and technology. Its fundamentals however are relatively stable and this book aims to equip the reader with both a thorough understanding of them and the ability to apply them to better understand, assess and utilize new developments in the BPM field.
As a consequence of its topic-based format and the inclusion of a broad range of exercises, the book is eminently suitable for use in tertiary education, both at the undergraduate and the postgraduate level, for students of computer science and information systems. BPM researchers and practitioners will also find it a valuable resource. The book serves as a unique reference to a varied and comprehensive collection of topics that are relevant to the business process life-cycle.
Thursday, January 7, 2010
TechTip: CutyCapt for Rendering Web Pages in OpenSim

Tuesday, December 2, 2008
BPMVE at BPTrends.com

Monday, October 27, 2008
Wednesday, October 22, 2008
BPMVE In the News

Apparently I am the creator of YAWL now...not sure Arthur ter Hofstede will be that impressed.
Ross
Sunday, July 27, 2008
YAWL and Second Life Linked

I have embedded a video from Youtube of the system in action, titled Clik Goes to Hollywood. What we have done in effect is to facilitate the 3D collaborative visualisation of dynamic business process models. The visualisation has been developed from the 2D YAWL control flow model illustrated at the top of this post, into a 3D animation in Second Life, embedded below as a video. The process model illustrated is drawn from the YAWL4Film project being undertaken by the BPM Research Group at QUT. Clik, the avatar in the animation, is not controlled by a human, but is controlled by the YAWL workflow engine.
More will be revealed as I duly publish some papers...
Ross
Sunday, June 22, 2008
YAWL Game Control Work
I've had this paper and demo floating around for a while now, and have just got around to posting it. This is a video of some work a student of mine performed linking a game mod to the YAWL workflow engine developed by QUT.
The grey user interface, spawning of enemies and registration of killings is coordinated by the YAWL workflow tool, developed at QUT, Brisbane, Australia - http://www.yawlfoundation.org/
This shows how easy it is to give a 3D interface to workflow systems, and shows a very simple example of how to control the "Narrative" of a virtual environment by using workflow systems. In the end, a game quest is just a form of goal directed workflow, so I decided to test it out, and the video is the result.
Has been written up as a conference paper at: http://eprints.qut.edu.au/archive/00012712/
Ross