Tuesday, October 22, 2013

Invite: QUT Games Student Showcase!


QUT’s Science and Engineering Faculty is pleased to invite you to the QUT Bachelor of Games and Interactive Entertainment (BGIE) End of Year Showcase.

Date: Friday 1st November 2013

Time: 5:00pm – 9pm (5:30pm Proceedings Start)

Venue: The Cube, P Block, Gardens Point Campus, QUT, 4001, Map - GP Location Map

RSVP: Please RSVP to Ross Brown, (Email: r.brown@qut.edu.au)

Come and see demonstrations of the best polished and published games created by BGIE degree students. The show is an opportunity for you and other industry to meet our graduating students and see their outstanding work.

Jason Harwood (Halfbrick Studios) will be guest speaker for the night.
       
Have fun playing these new games and catch up with friends and colleagues from the industry!

Feel free to pass this invite along to other interested parties.

Sunday, October 6, 2013

Scholarship: (Honours) Virtual Worlds & S-BPM funded by Metasonic

Honours Scholarship available
An Honours Scholarship specific to a project that looks at the use of virtual worlds and related 3D visualisations with Subject-oriented Business Process Management (S-BPM) paradigm is now available, to commence from Jan 2014. The scholarship will provide a living allowance of $13,000.00 per annum. You will get the chance to work with local and international experts and will be exposed to advanced R&D training and development, that can support both an academic or commercial research oriented career path.

Requirements to apply:
1. Completed a Bachelor of IT, Bachelor of Games and Interactive Entertainment, or equivalent, with GPA of at least 5 (on a 7 point scale);
2. High grades of 6 and above in relevant QUT games development units, such as, INB381, INB382, INB383, Interaction Design Units or equivalent from another institution.


Selection Criteria:
1. A genuine interest and aptitude for research;
2. Ability to work as a team and independently;
3. Excellent written and oral communication skills;
4. Sound understanding, as indicated by example projects, of the design and implementation of 3D virtual worlds and related game engine development;
5. Detailed understanding and interest in Interaction Design;
6. Time and project management.

If interested, please email your CV and a statement addressing the selection criteria to Ross Brown (r.brown@qut.edu.au). Applications close on Oct 25th 2013.

Scholarship: S-BPM Honours/Masters @ QUT funded by Metasonic

For my Colleague Wasana Bandara, reply to her email in this message

===============================

Honours Scholarship available
An Honours Scholarship specific to a project that looks at the Subject-oriented Business Process Management (S-BPM) paradigm is now available, to commence from Jan 2014. The scholarship  will provide a living allowance of $13,000.00 per annum. You will get the chance to work with local and international experts and will be exposed to advanced R&D training and development, that can support both an academic or commercial research oriented career path.

Requirements to apply:
1. Completed a Bachelor of IT or Bachelor of Business with the GPA of at least 5 (in a 7 point scale)
2. Completed INB320 (Business Process Modelling) unit with a final grade of 6 or above OR proven competency of business process modelling
3. Completed INB321 (Business Process Management) unit with a final grade of 6 or above OR proven competency of the fundamentals of Business Process Management


Selection Criteria:
1. A genuine interest and aptitude for research
2. Ability to work as a team and independently
3. Excellent written and oral communication skills
4. Sound understanding of Business process management
5. Detailed understanding and interest in Business process modeling
6. Time and project management.

If interested, please email your CV and a statement addressing the selection criteria to Wasana Bandara (w.bandara@qut.edu.au). Applications close on Oct 25th 2013.


Masters Scholarship available
A Masters Scholarship specific to a project that looks at the Subject-oriented Business Process Management (S-BPM) paradigm is now available. It will fund 1 year of the Masters program (the full time research component) commencing from Jan 2014. The scholarship will provide a living allowance of $26,000.00 (per annum). You will get the chance to work with local and international experts and will be exposed to advanced R&D training and development, that can support both an academic or commercial research oriented career path.

Requirements to apply:
1. Completed a Bachelor of IT or Bachelor of Business with the GPA of at least 5.5 (in a 7 point scale)
2. Completed INB/N 320 (Business Process Modelling) unit with a final grade of 6 or above OR proven competency of business process modelling
3. Completed INB/N 321 (Business Process Management) unit with a final grade of 6 or above OR proven competency of the fundamentals of Business Process Management


Selection Criteria:
1. A genuine interest and aptitude for research
2. Prior experience in research and some degree of research training
3. Ability to work as a team and independently
4. Excellent written and oral communication skills
5. Sound understanding of Business process management
6. Detailed understanding and interest in Business process modelling
7. Time and project management.


If interested, please email your CV and a statement addressing the selection criteria to Wasana Bandara (w.bandara@qut.edu.au). Applications close on Oct 25th 2013.

Monday, September 9, 2013

Photos: TAProViz'13 Photos on the Web

We just recently had our 2nd TAProViz workshop at BPM 2013 in Bejing.  A great afternoon, starting with a very interesting keynote by Hajo Reijers of TUE and Perceptive Software.  Simone, co-chair, has uploaded a set of photos of the day to our workshop site here.

Now, onto the 3rd version in Haifa! :-)

Ross

Saturday, August 31, 2013

Short Paper: Using natural user interfaces for collaborative process modelling in virtual environments

Just had a short paper accepted for Models and their Role in Collaboration (MoRoCo 2013), 22 September 2013, Paphos, Cyprus.  Submitted version of paper available here

Abstract: Modelling business processes for analysis or redesign usually requires the collaboration of many stakeholders. These stakeholders may be spread across locations or even companies, making co-located collaboration costly and difficult to organize. Modern process modelling technologies support remote collaboration but lack support for visual cues used in co-located collaboration. Previously we presented a prototype 3D virtual world process modelling tool that supports a number of visual cues to facilitate remote collaborative process model creation and validation. However, the added complexity of having to navigate a virtual environment and using an avatar for communication made the tool difficult to use for novice users. We now present an evolved version of the technology that addresses these issues by providing natural user interfaces for non-verbal communication, navigation and model manipulation.


Well done Erik!

Ross

Wednesday, July 24, 2013

CFP Update: 10th Asia-Pacific Conference on Conceptual Modelling (APCCM 2014)

We would like to give you an update on the conference activities:

- Prof. John Mylopoulos (University of Trento, Italy) will give an APCCM keynote at the ACSW 2014 on "Goal-Oriented Requirements Engineering"

- the PC list is finalised and can be viewed on http://2014.apccm.org/

- we have again a Best Paper Award (NZD 500.-) sponsored by University of Auckland and University of South Australia.

- Less than three weeks to the paper submission deadline (12 August 2013)!

We would very much appreciate if you could help us promoting the conference by distributing the call for papers enclosed throughout your networks.

A PDF version of the call can be downloaded from http://2014.apccm.org/files/APCCM2014_CallForPapers.pdf

We would also very much appreciate if you could start following the conference at Twitter:


and retweet information that will be posted on Twitter. The hashtag for the conference is #apccm2014

We are looking forward to meeting you in Auckland, New Zealand in January 2014.

Thank you,

Georg Grossmann and Motoshi Saeki

APCCM 2014 PC Co-Chairs

Wednesday, July 10, 2013

Video: Direct Collada Importation to Open Sim

Fortune Truong, a Masters student I have been supervising for a minor project last semester, has just completed a nice native Collada uploading module for Open Sim.  The interaction consists of laying out a primitive with the desired dimensions, and then clicking it to bring up the Google Sketchup 3D Warehouse window to select an object.  The Collada mesh is then injected into the database backend of Open Sim directly, without any intermediate file manipulation by the user.

Video of work can be found here: http://www.youtube.com/watch?v=N3b4bizEkXc.

Nice work Fortune!

Ross