
This number will start to rival the size of the games industry as a whole, which is $11.7 billion as of 2008.
Would be good if the prediction comes true. I might finally get some substantial funding for my BPM research in this area. :-)
Ross
This is a blog devoted to researching the cognitive effects of Virtual and Augmented Reality. Our Research Question is - "How can synthetic embodied VR/AR environments enhance aspects of human cognition?" The blog shows outcomes of our research projects, such as papers, videos, paper reviews and other useful artifacts.