Showing posts with label 3D Geometry. Show all posts
Showing posts with label 3D Geometry. Show all posts

Friday, January 22, 2010

Paper: Measuring Visual Consistency in 3D Rendering Systems

My PhD student, Alfredo Nantes, has published and presented a paper at ACSW 2010 in Brisbane last week - Measuring Visual Consistency in 3D Rendering Systems

It covers his approach to using reverse projections of pixels in 3D computer graphics images in order to create a ground truth sample cloud that can be queried to confirm the geometric correctness of the objects in a 3D scene.

Nice work Alfredo!

Ross