This is a blog devoted to researching the cognitive effects of Virtual and Augmented Reality. Our Research Question is - "How can synthetic embodied VR/AR environments enhance aspects of human cognition?" The blog shows outcomes of our research projects, such as papers, videos, paper reviews and other useful artifacts.
Monday, May 23, 2011
Video: Augmented Reality Process Modelling Tool
In this video we show a prototype BPMN process modelling tool which uses Augmented Reality techniques to increase the sense of immersion.
The avatar represents a remotely logged in user, and facilitates greater insight into the editing actions of the collaborator than present 2D web-based approaches in collaborative process modelling.
We modified the Second Life client to integrate the ARToolkit in order to support pattern-based AR.
Open Source version of this project will be available soon.
Ross
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5 comments:
in our augmented future all human computer interactions will be accompanied with 90's chillout lounge music.
PLEASE,WHEN WILL BE ABLE THE OPEN SOURCE???
WHEN WILL BE AVAILABLE THEN OPEN CODE?????
WHEN WILL BE AVAILABLE THEN OPEN CODE?????
Interesting topic a lot of useful information..
Virtual Reality Exhibit
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