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This is a blog devoted to researching the cognitive effects of Virtual and Augmented Reality. Our Research Question is - "How can synthetic embodied VR/AR environments enhance aspects of human cognition?" The blog shows outcomes of our research projects, such as papers, videos, paper reviews and other useful artifacts.
Tuesday, August 5, 2008
Web Two Point Gazillion
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Sublime navigation cues...
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One criticism of using 3D environments in the first person, is the difficulty of navigating them correctly - slapping such textures over your visualisations might just do the trick.
Ross
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