![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiLTti3uyqk0nchvg_f5qGdRfbykEjIsmb3lrJWHgkBjnx5ogTH6JVe9zPOhQYuw5gvNqnMuloDm_wv9zbpCSFTjT703gc7gFVDlSE-JBy44wsJKSpXwi09PozdOQVJEi7O5kD_imAXBiI/s200/secondlife_1.jpg)
Has been a while since I posted on this blog. Have been very busy with various papers and research and other work. So, thought I would begin the return with a reference to the positive results from Second Life's economy in this
article. Have noticed myself that the online numbers of people has actually been steadily rising each time I log into the virtual world.
As I have suggested before, once the Gartner hype cycle dies, we will see the real applications emerge for such virtual world technology. Seems the savings in cost for in-world meetings is becoming attractive now, with the GFC draining a lot of travel budgets.
Ross
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