Stephen West, a Masters student I am supervising, has created a BPMN editor in Second Life as an assignment for one of our BPM units at QUT. Full size video here.
His idea is to create a BPMN pool on the ground, upon which tiles are laid to create a process model. This form of representation is very amenable to collaborative modelling, due to its use of a flat shared space in the Virtual Environment. We are writing this work up as a conference paper, that will appear on this site shortly. We will follow up with a teamwork example in this space, to explicate the collaborative capabilities of such an editor.
Ross
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