This is a blog devoted to researching the cognitive effects of Virtual and Augmented Reality.
Our Research Question is - "How can synthetic embodied VR/AR environments enhance aspects of human cognition?"
The blog shows outcomes of our research projects, such as papers, videos, paper reviews and other useful artifacts.
Monday, July 26, 2010
Video: BPM on an MS Surface
Video of a BPM package running on an MS Surface. While interesting, the interface here is a rule-based system (at first glance) and does not use a graphical language such as BPMN for process modelling, unlike our video shown previously.
Still, would be good to explore such hardware in detail for collaborative modelling.
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